Athenahealth – Interaction Design and UX Strategy

I began my career at athena as the design lead and overhauled the core functionality of schedule management, including schedule definition and booking across all channels. I also lead efforts to define a strategy for network management. I now lead a team of 5 designers. My goals are to build efficiency through establishing best practices and build a team with broad experiences. As director, I continue to advance a strategy to push into specialty markets Read more…

Erisyon – Brand Experience and Roadmap

The Ask: Examine the different users and lab types that could use a protein fluorosequencing device to determine market fit, beach heads, consumables models, and build a roadmap to commercialization for a small early phase start-up in the proteomics space incubated by the University of Texas at Austin. Team Composition: Two Creative Directors, Associate Creative Director, Sr Interaction Designer, Sr Strategist, Sr Visual Designer, Program Manager My Role: Associate Creative Director/Sr Interaction Designer/Industrial Designer Project Read more…

Think Surgical – UI and Workflow

The Ask: Create the UI for a computer navigated cart to assist in total knee replacement surgery. Team Composition: Creative Director, Associate Creative Director, Sr Interaction Designer, Junior Visual designer My Role: Associate Creative Director/Sr Interaction Designer Phases: Discovery, Concept validation Project Length: 12 weeks Challenges: Supporting different users at different distances from the display. Creating a flexible paths through the surgery that support provider preferences. Giving visual cues to help with the unusual registration Read more…

Vixxo – Multi-Modal Interaction Design

The Ask: Defining long-term strategy, extensible design and implementation of a first-generation self-service facilities management platform.  Team Composition: Strategy Director, Creative Director, Associate Creative Director, Sr IxD, Sr Visual Designer, Solution Architect, Experience Architect, Project Manager My Role: Lead Interaction Designer Phases: Discovery, Concept Validation, Alpha Release. Project Length: 14 months Challenges: Creating a multi-modal experience that connected multiple users both inside and outside of the organization. Learnings: This was my first enterprise project and it was a serious trial Read more…

Lyric C2 Camera – Industrial Design and User Experience

The Ask: Design an awareness camera for mounting in a variety of locations and that maintains the Lyric DLS Team Composition: ID Phase – Senior ID, Design Manager, Design Director. Interaction Phase – Senior UX, Implementation parter (Mutual Mobile) My Roles: Lead Industrial Designer, Lead Interaction Designer, Creative Director Phases: Industrial design, DFM and manufacturing support, creative direction of 3rd party app development Project Length: Initial ID exploration, 2 months. DFM and manufacturing support, 6 months. Direction of 3rd Read more…

Lyric Dashboard – UX Strategy

The Ask: To create a UX strategy for the future of the Lyric Dashboard using feedback from contextual inquiry and adjacent market trends. Team Composition: 2 Senior Experience Designers My Roles: Lead Interaction Design, Lead Design Researcher Phases: Contextual Inquiry, Story telling, Interaction Exploration, Alignment Workshop Project Length: 1 week research (5 families), 2 weeks synthesis, 1 month for story telling and interaction exploration, 1 day workshop with product team. Challenges: Creating an experience that exposed helpful information and Read more…

Lyric Water Leak Detector – Industrial Design and User Experience

The Ask: To create a water leak detector that works both with a smart phone app, and has an audible alarm. Team Composition: ID phase – Design Director, Design Manager, Senior Industrial Designer. Interaction Phase – Senior UX, Senior iOS developer. My Roles: Lead Industrial Designer, Lead Interaction Designer, Lead Visual Designer Phases: Initial industrial design including working with ODMs on feasibility and tooling (hardware and firmware concerns). Interaction and visual design of Leak detector Read more…

WiFi 9000 Thermostat

The Ask: To re-skin the existing flagship 9000 WiFi Thermostat UI and ID. Team Composition: ID Phase – Senior ID, Design Manager, Design Director. Interaction Phase – Senior UX, Junior UX, Senior Visual Design. My Roles: Lead Industrial Designer, Lead Interaction Designer, Creative Director Phases: Industrial design, DFM and manufacturing support, creative direction of detail design and mobile app reskin. Project Length: 4 Weeks. Challenges: Maintaining the existing architecture but creating a drastic change in the Thermostat UI. Keeping the Read more…

RP7

The Ask: To create a configurable and customizable all-in-one retail platform. My Role: Lead Industrial Designer Phases: ID exploration, Design for Manufacturing, Manufacturing support Project Length: 3 month design exploration, 6 months of DFM and Manufacturing support. Challenges: Making this system feel complete and integrated no matter what combination of screen, secondary screen, and mounting location.   The HP RP7 is a powerful and versatile all-in-one retail system that offers a variety of configurations and integrated peripherals that can be Read more…

Fostering Creative Problem Solvers

The Ask: To help design and facilitate a design thinking workshop at the 2014 IDSA National Conference for at risk foster children in a residential facility. My Roles: Co-Designer, Co-Facilitator Other Team Members: Doris Wells-Papanek of the Design Learning Network. Phases: Contextual Inquiry, Personal Development, System Architecture Design, Industrial design and Interaction design of mobile and desktop experiences. Project Length: 1 month prep, 2 hour workshop. Challenges: Getting everyone up to speed quickly with a problem space they had very little Read more…

Latitude Rugged Extreme

The Ask: To design a MIL spec enclosure for the Dell. My Roles: Lead Industrial Designer Phases: Industrial design, DFM and manufacturing support Project Length: Initial ID exploration, 1 months. DFM and manufacturing support, 6 months. Challenges: Packaging an existing Dell motherboard and components into a rugged enclosure that was as small as possible. Awards: IDEA 2015 Bronze Award The Dell Latitude Rugged Extreme was my second laptop to design with Augmentix. The laptop is designed to survive all kinds Read more…

Humdinger Micro-Generator

The Ask: Humdinger Wind Energy approached us looking for a working proof of concept for their theoretical micro-generator that was powered by the wind.  The concept needed to produced enough power to charge a cell phone or operate a series of LED lights. My Roles: Lead Industrial Designer Phases: ME Feasibility, Industrial design Project Length: ME feasibility, 3 weeks. ID, 2 weeks.  Challenges: Proving the technology and creating a working prototype that could be set-up and shown in uncertain Read more…

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